Jump to content

Demo Project: Visibility Ray Tracing with TileMaps


Recommended Posts

I put this together today just to test out some of the new features as well as get a handle on exactly what raytracing is, how it works, and why it might be important.



Phaser: Light and Magic: http://static.codevinsky.com


Source: http://github.com/codevinsky/phaser-light-and-magic


Please note, the code isn't cleaned up. There's some left over stuff from other demo projects in there, all you need to worry about is what's in play.js



Link to comment
Share on other sites

  • 5 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...