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[webGL] A small class simulating oldschool 2D hardware.


Charles Augeard
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Simple example of sprite animation in WebGL 2.0:

fang-sprite-animation.gif.f75c5b9a391581b8526a75a8d64157de.gif

Sprite sheet: fang-idle.png.2b846a6ee482fd7f88d6317f26f32026.png

GIMP project: fang-idle.xcf

JavaScript version, GitHub: https://github.com/8Observer8/fang-idle-sprite-animation-webgl2-js
JavaScript version, Sandbox: https://plnkr.co/edit/deINAH86rUcDgry4?preview

TypeScript version, GitHub: https://github.com/8Observer8/fang-idle-sprite-animation-webgl2-ts
TypeScript version, Sandbox: https://plnkr.co/edit/lpEfcivRWP2tKUI2?preview

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On 5/9/2022 at 3:17 PM, Charles Augeard said:

Hi, i made a javascript prototype i will port to c++,

I give it to community to helps beginners with 2d rendering: tilemaps, sprites, scanlines, palettes.

 

Hi charles I can't able to access the url which you have share in your post, Can you please check this link for me? thanks...

Edited by ethanhawe
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