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Creating A Ragdoll In Phaser


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So I'm trying to create a rag doll based game, where the user dodges some falling objects!

It's inspired by one of my favorite games as a kid: http://www.freewebarcade.com/game/ragdoll-avalanche-2/

There isn't really any documentation on this and frankly I'm pretty new to game development(not javascript though)


Whats the easiest way to get a ragdoll running in phaser?

I was able to find a vague reference leading to P2JS and its ragdoll example but:


1. I'm not skilled enough port it to phasers built in P2

2. The ragdoll isn't very similar to the one in ragdoll avalanche


Is there a way to do this with sprites & maybe physics editor to get it running more the like example game I provided?


Any help / example code you'd be willing to share is greatly appreciated!


-Thanks for reading

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  • 1 month later...

Its kind of a vague example for what I need but I'll do my best to try and make something from the example codes!

I'll post my results here and maybe someone can help me touch it up to perfection! :]


Do you have some results in this? :) Could you provide link to: "I was able to find a vague reference leading to P2JS and its ragdoll example" (I havent found it) thanks

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