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Here they are. Look at the examples at the usual adress:

I added examples of the following:


  • Basics (ball shapes and walls)
  • Rectangles
  • Polygons (triangles in this particular case)
  • Movement and impulses
  • Box2d bench 

To do:

  • demo how to add an eventhandler on a specific type of collision (for example: player collides enemy).

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