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Panda.js 1.7.0 released


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Release notes:





  • Added center method to Sprite
var logo = new game.Sprite('logo.png').center().addTo(this.stage);
  • Added string shorthand to Tween easing
var logo = new game.Sprite('logo.png').center().addTo(this.stage);this.addTween(logo.position, {    x: 100}, 1000, {    easing: 'Quadratic.Out'}).start();
  • Added onComplete method to Loader
game.addAsset('logo.png');game.SceneGame = game.Scene.extend({    init: function() {        var logo = new game.Sprite('logo.png').center().addTo(this.stage);                game.addAsset('panda.png');        var loader = new game.Loader();        loader.onComplete(this.loaded.bind(this));        loader.start();    },    loaded: function() {        var panda = new game.Sprite('panda.png').addTo(this.stage);    }});

Examples games Flying Dog and Whack a Thing has been updated to support 1.7.0 :)

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