ambidex Posted October 15, 2014 Share Posted October 15, 2014 Hi there, first of all, lovin' Panda.js, awesome work to the people developing it out there. Isn't there an easier way of importing a sequence of spritesheet frames? Like I've got:button/0000button/0001button/0002...up to 0019 I now have to define each single frame line by line, I would expect it a lot easier like game.Animation('button/') or something like that. Also, the above animation, I need it in reserve playback. I couldn't find any method or property to make it reverse it. I even tried making the animationSpeed negative, though this makes the entire engine go bezerk. Would love to hear back from you guys! I thank you in advance. Quote Link to comment Share on other sites More sharing options...
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