[WIP] My first Phaser game

6 posts in this topic

My first attempt at a Phaser game. Works in Chrome, Opera and Firefox (although some font problem in Firefox when fullscreen). Works on iPhone and iPad, but maybe not suited for iPhone's smaller screen. Gamepad inputs not working in IE under Windows 7, but ok in Edge on Windows 10.

Game website at: - there's a play button at the bottom of each page to start the game (best played on a desktop/laptop in Chrome or Firefox, with a gamepad). 

If you want to have best times/scores saved on server, then create a username.

Still very much learning about Phaser, but managed to produce something with knowledge acquired so far.

Regards, Paul.


Umz, tips4design and symof like this

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Great work! I enjoyed playing this game you made. The only issue that I had was with the sound being a bit too loud, but that might have been from my machine.

paulsavage likes this

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I originally developed the game for the iPhone/iPad in Objective-C using the cocos2D framework. It's hard to say exactly how long it took, as I did it part time over a couple of years. Most time was spent sourcing and preparing the graphics, but it was all fun though. It probably took a month, or so, to convert to JavaScript running with Phaser.

greendot likes this

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