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Mobile click (tap) firing off of the button

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OK, this is weird.

I spent a lot of time trying to figure out why my image objects wasn't firing when I tapped on it (it works on desktop).

After several tests I noticed that it happened that on mobile screen the clickable area was off of the image (displaced). I found that someone had a similar issue and figured that it had something to do with devicepixelratio when using Phaser.CANVAS. I couldn't test with Phaser.AUTO because my mobile throws a WebGL error when I try to use it.

Any idea how to fix this issue? Thanks!

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