Dieterich

Better way to create pyramid trunk

Recommended Posts

Hi babylonsss!

What's the better way to create pyramid trunk, and cut top surface?

I create one cylinder and set tesselattion 4 sides, this work, but.. only improvisation

I figured in updating the mesh, but I do not know which vector to remove the surface..

This my initial example:

http://www.babylonjs-playground.com/#SMRU59#1

piramide-tronco.png.3256d7911d76bb04a67dc5d548b9eaa2.png

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.