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Showing content with the highest reputation since 01/22/2026 in Posts

  1. a 2d jrpg where you capture monsters and upgrade your team to fight stronger monsters. any monster can be captured and then used in your team. fully functional monster taming JRPG. with 156 total monsters, 60+ abilities. 100+ pieces of equipment with rarities, loot drop system, talent system and scouting, boss monsters too! fusion system added!! forge system also in game to upgrade equipment. right now theres 5 different regions/maps, with about 76 unique monsters to capture train and play around with. the other 2 regions are in the code and theres about another 70 monsters already coded but i have yet to implement them quite yet into the game. someone played for an hour and a half and did everything, so theres about an hour and a half of content atm. disclaimer, i used ai to make this game. its a fun hobby atm and im happy with the result so far if your interested check out the game! alot of graphics are missing, some monsters dont have sprites, npcs in towns ect. the first starting region should have all its monsters with animations and sprites however and some of the northern forest area. https://propandaplays.itch.io/beasts-of-eternity
    2 points
  2. Thank you for enjoying it! You can submit your score to compete with global players, and it is the major fun of it.
    1 point
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  4. This is a very simple Breakout or Arkanoid game that can be played with a single button. https://c1ic.mx/juegos/brickbreak/
    1 point
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  7. monkas

    Ball Blast

    Good game! Keep it up!
    1 point
  8. I’d say you’re already on the right track by shifting focus back to enjoyment. From my experience, treating game dev as a hobby first is actually the best way to grow skills that might later turn into a career: when you’re not forcing "career outcomes", you experiment more, finish more small projects, and burn out less.
    1 point
  9. Hello! My name is Ilia, I compose music for everyday usage: video games, animations and so on. I like impressive video games, colourful cartoons and animation - in short words all that gives people joy. Quantity of my finished projects is approaching 100 (i have many completed html5 projects, mail me i will give links to the games). I have a degree in the speciality "Information science in Art". I practise playing musical instruments (clarinet - elementary music school, drums) for about 20 years and composing music for about 10 years. Since 2016 I’ve been also studying interactive audio at the Sound Design Institute in Moscow. You can test my skills! http://www.volkovstudio.com/ You can contact with me via skype: vierarmig e-mail: [email protected] Please check my portfolio: https://vimeo.com/vierarmig/videos/all/ https://soundcloud.com/vierarmig https://www.youtube.com/user/CAFCAFCAF3/videos Selected works: Music sets: https://soundcloud.com/vierarmig/secret-track https://soundcloud.com/vierarmig/sets/hero-simulator
    1 point
  10. monkas

    [WIP] Da Vinci Fly

    Nice! Good looking!
    1 point
  11. Yeah thats nice!
    1 point
  12. As HTML5 continues to grow, so does its role in game development. Today, browser-based and cross-platform games reach millions of players worldwide. Staying ahead means watching the latest trends shaping HTML5 games in 2025. These innovations can help your games stay fresh, fast, and fun. The Rise of WebAssembly in HTML5 Game Development Understanding WebAssembly and Its Impact WebAssembly, or Wasm, is a way to make web games run faster. It allows developers to use languages like C++ or Rust, then run that code in browsers. This means games load quicker and look better on screens. WebAssembly also makes it possible to create more complex graphics and gameplay inside a browser. Real-World Examples and Adoption Many big game studios now use WebAssembly to power their HTML5 games. For example, Unity WebGL exports use WebAssembly to deliver smoother gameplay and richer visuals. These games run just as well as native apps, proving WebAssembly's worth. Actionable Tips Add WebAssembly modules for parts of your game that need extra speed. Check browser support for WebAssembly regularly to avoid compatibility issues. Test your game on different devices to see how WebAssembly improves performance. Advanced Graphics and Visual Effects with HTML5 Leveraging Canvas and WebGL2 Using the HTML5 <canvas> element along with WebGL2 opens up new worlds of visual effects. With WebGL2, you can add shaders, particle effects, and even simple 3D objects. These tools help make your games look more realistic and immersive. Emerging Visual Trends Next-gen graphics are starting to appear in browsers. Ray tracing, once only in high-end PCs, is now available with WebGL extensions. Dynamic lighting and shadows are also gaining ground, making game scenes more alive and true-to-life. Expert Insights Developers say adopting WebGL frameworks like Three.js makes creating these effects easier. It allows for quick experimentation and better performance. Actionable Tips Optimize your images and code so advanced effects run smoothly. Use WebGL frameworks like Three.js for building deep, immersive visuals. Focus on balancing eye-catching effects with game performance. Gamification and Interactive Experiences in Browser Games Incorporating Gamification Elements Adding features like leaderboards, achievements, and social sharing makes games more engaging. Gamification motivates players to return and compete. It also strengthens social bonds as players share scores or challenge friends. Innovative User Interactions New interaction modes are taking off, such as touch controls, motion sensing, and voice commands. These create a more engaging experience, making players feel like they’re part of the game world. Case Studies Games like “2048” added social features, boosting popularity and user retention. Others use motion controls to make gameplay more active and fun. Actionable Tips Use HTML5 APIs like DeviceOrientation and Speech Recognition for richer interactions. Think about how players engage with your game on different devices. Prioritize user experience to keep players interested longer. Cross-Platform Development and Progressive Web Apps (PWAs) The Shift Towards PWAs in Gaming PWAs are games that can be installed like apps but run in browsers. They work offline and load quickly, great for expanding your reach. They also get updates automatically and are easy for players to share. Tools and Frameworks Supporting Cross-Platform Games Popular frameworks like Phaser, PlayCanvas, and Construct make creating cross-platform HTML5 games straightforward. They allow developers to build once and publish everywhere. Success Stories Games like “2048” and “Cut the Rope” moved into PWA format. This made them accessible offline and faster to load, leading to more downloads and play sessions. Actionable Tips Optimize your game for offline use and quick loads. Regularly test your game across different devices and browsers. Use PWA features to encourage more players to install and revisit. AI and Machine Learning Integration in HTML5 Games Enhancing Gameplay with AI AI helps create smarter NPCs, generate levels, and adapt difficulty based on player skill. This makes each game session unique and keeps players hooked longer. Tools and APIs for AI in HTML5 Libraries like TensorFlow.js and Brain.js let you add AI functionalities directly in browsers. They’re easy to integrate and don’t need powerful hardware. Industry Applications Some browser games now adapt the challenge based on how well players do. Others generate content in real-time, making each game experience fresh. Actionable Tips Add AI step-by-step to improve gameplay smoothly. Focus on making AI features fun and helpful rather than frustrating. Ensure AI processing doesn’t slow down your game. Conclusion In 2025, HTML5 game development is set to grow in power and creativity. WebAssembly will keep games fast and loaded with complex features. Graphics will come alive with WebGL2, while gamification makes games more engaging. Cross-platform tools will help reach more players with less hassle. AI will make games smarter and more fun. To stay competitive, keep testing new tools and ideas. Use these trends to craft richer, faster, and more engaging browser games. Innovation is the key to capturing players' attention in the crowded web gaming space. So, start exploring these trends today and shape the future of HTML5 gaming.
    1 point
  13. Ilya did sound fx and music for Dino Lab (game we built for the customer, video above), and also for our upcoming html/native title. I'll definitely work with Ilya again. He quickly delivered high quality sounds, was always open for feedback. Definitely recommend!
    1 point
  14. Been working with Ilia for almost a year, on all of my last games. Awesome dude, work gets done quickly and professionally, with reasonable prices. http://www.a10.com/puzzle-games/awesome-polar-fishing http://www.kongregate.com/games/revanaii/hero-simulator
    1 point
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