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Showing results for tags 'blocked callback'.
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Question Is there a way to log were body.blocked.left comes from? The "other" Object? - which is unknown? Explanation (why) There is something wrong. But I don't know what - haha the best posts start with that sentense. My character moves automatically and since body is blocked left || right he turns: now there is no object in the level, just nothing and he turns on an invisible object all the time... the behavior does even get stranger: if I let the character collide (on an placed object) in the other direction he would then pass the "invisible" object.. but if I then remove the "placed object to collide with", the invisible object seems to be there again (The invisible collision happens far of the placed object - it has nothing to do with it; I just placed it to see whats happening). This does not happen there only. I've got another game using Tilemaps, done with tiled were this is happening too.. -> I completely debugged the TileMap data but there is no collision object on that certain points were this happens. regards