Search the Community

Showing results for tags 'explosions'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
  • Frameworks
    • Phaser 3
    • Phaser 2
    • Pixi.js
    • Babylon.js
    • Panda 2
    • melonJS
  • General
    • General Talk
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Website URL





Found 2 results

  1. About a month ago I started working on a First Person Shooter using ThreeJS. The main Goal is to make it easy to design a level/map/game in Blender 3D and have it fully functional in the browser without having the designer touch any of the code (although it is encuraged to look at, play, and help with the code). After about 2 weeks of working on it, I through out everything I had and started over again with BabylonJS. The game is coming along well and I thought it was about time I started sharing, and looking for help. To be honest, my coding is a mess and I'm constantly re-writing things. I really hope that people join in and help me with this project. I definately need some help making the menus and Heads Up Display look nice (anyone good with CSS?), as well as help with everything else. Here is a little bit of the game play: You can play the lastest version here (there might/will be bugs and glitches): And you can get the code here: You can catch me on freenode if you want to talk (I go by Metalx1000):
  2. Hi, I'm trying to create an explosion when I shoot an enemy jet. Not just an image when I shoot an enemy but an explosion to where it explodes and then fades like a GIF files. How could I implement that on my game? Right now I'm using a sprite sheet. Any help would be great thanks!