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Showing results for tags 'for sale'.
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FOR SALE: Flappy Rocket – Ultimate Mechanical Edition I'm offering my browser-based arcade game, Flappy Rocket – Ultimate Mechanical Edition, for acquisition or licensing. 🎮 Playable Demo: https://vocal-sundae-5968d2.netlify.app Game Features - Multiple rockets and unlockable content - Power-ups and difficulty settings - Score tracking and high-score saving - Sound effects - Start menu, hangar, settings, and pause menu - Browser-based gameplay with mobile-friendly controls Technology Built using HTML5, CSS, and JavaScript. The project uses the Tailwind CSS CDN and Google Fonts. Purchase Options - Exclusive purchase: $499 USD - Non-exclusive licence: $150 USD Prices are negotiable. The source code package can be provided after the terms are agreed upon. Rights and third-party dependency terms will be confirmed before the sale. I'm interested in speaking with game publishers, web-game portals, and developers who may want to acquire or license the project. 📩 For inquiries and offers, please email me at roselleglobal.co@gmail.com. I would appreciate it if you contacted me directly by email. Thank you!
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Game Title: Aqualume: Odyssey of the Reef — Ultra 3D Edition Offer Type: Full IP & Exclusive Source Code Buyout (100% ownership transfer; all code, shaders, procedural textures, and procedural audio are 100% original with zero third-party asset restrictions) Asking Price: $1,200 USD (PayPal supported; open to discussion) Contact Email: mpiyush463@gmail.com (or via Forum Private Message) Live Playable Link: Live hosted build and instant single-file source preview are available immediately upon request. Tech Stack & Architecture: - Clean, self-contained HTML5 / JavaScript built on Three.js (r128 WebGL) - Custom GLSL vertex/fragment shaders (animated cellular water caustics and exponential depth fog) - Procedural 1024x1024 Canvas textures (anatomical scute reliefs and Voronoi reptile scales) - Procedural Web Audio API sound synthesizer (marimba pearl chimes, doppler near-miss whooshes, Hydro-Dash vortex surges) - Tailwind CSS UI - GameMonetize SDK integration Core Gameplay & Features: - 4 selectable anatomical 3D sea turtle species (Green Turtle, Hawksbill, Loggerhead, Bioluminescent Leatherback) with articulated figure-8 hydrofoil flipper kinematics and interactive 360° 3D model inspection on the main menu. - 4 dynamic ocean biomes (Sunlit Coral Gardens, Bioluminescent Twilight, Golden Kelp & Vent Sanctuary, Sapphire Abyssal Trench). - Complete arcade loop: Nacreous pearls & golden clam shells, near-miss combo multiplier system, Hydro-Dash vortex ability to shatter naval mines, 3 power-ups (Tidal Magnet, Aegis Shell Shield, Jetstream Surge), 3 camera perspectives (Chase, Action, Scenic), full desktop (WASD/Arrows/Mouse) & mobile touch controls, and localStorage persistence for high scores and pearl bank.
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Live Playable Demo: https://hydrorush.netlify.app Asking Price: $1,000 OBO (Full Exclusive Source Code & IP Commercial Rights) Game Overview: HydroRush is a completed, high-octane 2D underwater arcade runner built from the ground up for maximum retention, kinetic combat feel, and instant mobile responsiveness. Technical & Commercial Highlights: 🚀 100% Vanilla JS & HTML5 Canvas: Zero external framework bloat or third-party build tool dependencies. Pure, lightweight, fast-loading code. 📱 Fully Responsive: Flawless touch/drag controls on mobile and full keyboard controls on PC. 💥 Arcade Combat Mechanics: Custom 60ms hit-freeze impact system, shockwave rings, screen shake, and pressure drag mechanics. 🦀 Dynamic Enemy & Harvesting Systems: Apex cyber-sharks, streamlined fish, and red side-reef fuel crabs. ⚡ Sci-Fi Boss Gates: Multi-phase holographic laser barriers with core reactor health mechanics. 🛠️ Full Hangar Shop: Skin unlock system, max fuel upgrades, plasma torpedo tiers, and magnet drones with local storage persistence. 🎶 Built-in Web Audio Synthesizer: Procedural music loops and sound effects generated entirely in JavaScript—zero copyright or licensing risk. 💰 Monetization Ready: Pre-built UI pods designed for AdMob banner safe zones and rewarded ad integrations. Includes: Full clean source code (index.html, game.js, style.css), assets, and 100% commercial IP rights transfer. Contact: DM here or email [nwonumagrea@gmail.com] to finalize via PayPal or Escrow.
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Hi y'all, Selling non-exclusive licenses for my HTML5 stealth-horror maze game, Dark Labyrinth. Play it here: https://www.pixellift.store Gameplay video: Key features: - Two distinct enemy AI types: sound-based Stalkers and sight-based Wraiths, forcing different stealth tactics - Procedurally generated mazes with fog-of-war minimap (only explored paths revealed) - 3 gadgets: Light, Decoy, Freeze - Campaign mode + Endless mode - Full accounts system with guest login and global leaderboard - Desktop (WASD/arrows) and mobile (touch/joystick) support, no download required - Privacy Policy, Terms, and age-gate already in place Looking for non-exclusive license deals (can be re-skinned/rebranded, site-locked to your domain). Open to offers — flat fee or bulk discount for multiple domains. Reply here or DM me if interested. Happy to answer any questions about the game or provide more footage/screenshots.
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Hey guys, As the title say, we're looking to buy .IO/multiplayer html5 games from game devs who abandoned their games or are looking to sell their game. Game must be good quality, bandwidth optimized, and we need to have access to Google analytics to see all the stats of the game before the purchase. We pay up to 5000$ depending on the quality of the game/stats. Please send us your games by PM / add us on Skype.
