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Found 3 results

  1. Hi, I'm making a dismemberment function of a sprite (human) when it died. This is how i see it : Get 6 bitmap (pooled) Copy with copyRect part of the sprite's texture (legs, torso, ...) and eventually resize these bitmaps Get 6 Image (pooled) and apply theses different textures Play some tweens to make parts fly randomly When tweens finished, free the 6 bitmaps and 6 image ( return to pool queue) Do you have any advices ( performance, ...) about this way ? Thanks
  2. Hi everyone, I just posted my last game, Gore San Fermin, on Facebook and on Gamejolt. I don´t know if you guys know the San Fermin, that spanish bull running thing... well, this is an "alternative" versión, you´re the bull and you´ve to kill/destroy everyone The idea was to post it only on Facebook, but it seems that there´s a bug with Facebook and Canvas games and the link gives an error on mobile browsers, not my fault, it´s on the Facebook side (and if someone can help with this, it´ll be really appreciated). I wanted to test some Firebase stuff, leaderboards and logi
  3. Hi there, I just submitted my game for my first Ludum Dare, please, give me feedback You can play it and rate it here http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=55775
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