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Found 3 results

  1. Hello, I am a student making a personal portfolio website. I was wondering if anyone knows how the the header animation on the pixijs website was made, I want to add something similar to my website. I am referring to the one in the header with the clouds in front of the nebula and the alpha filter following the mouse. I have some experience using PIXI js, Ive made a few small games before. Thanks.
  2. I realize this is a tremendously dumb question but I've been struggling for months (intermittently) with just getting the files set up so I can start doing some Phaser tutorials. I've read and tried to follow the Get Started guide, but being new to development in general I'm having a really hard time understanding what they're asking me to do. Where I'm at: I have downloaded phaser 3.zip and put it onto the hard drive of my computer, and unzipped it. I have installed the editor Brackets, which has a live preview that (I think - but am not sure) I can use instead of a local web brow
  3. Hello, I post in this forum because i need help with 4 lines of code that doesnt work in my game.js file. The similiraty of this 4 lines is that the last method parameter is a this. In the phaser-examples they say that this parameter is: "the context under which that will happen", leaving it as a 'this'. Well, i dont know if thats the real problem or there is something im not realising. Here i leave the lines of code found in the create function that doesnt work (the rest of it do work perfectly when I deleate the lines): // The camera follows the player this.camera.follow(playe
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