Search the Community
Showing results for tags 'location'.
Found 4 results
Location based search help
sheronkumar70 posted a topic in General TalkI want to know what is the code to put location based search like one in image in my website . i also want to know how we setup that button to detect our location btw i want use googles api for location services The picture is from the website zomato.com i hope ill get reply soon..
[SOLVED] - ShaderMaterial Default Program LocationRight now, if you use a shaderPath = "MyShader" ... With no path info... it will look for the shader as "/src/Shaders/MyShader.vertex.fx". That should load from the folder the .babylon file is in Just like textures... Right??? I think it would be MUCH easier if it did, JUST LIKE TEXTURES Can we fix that... I don't know where in the code that is happening
Collision Coordinates Arcade PhysicsI have two arcade bodies that collide with each other. Is there any way to single out the XY coordinates of the collision that takes place? Thanks much!
Limit object location to groupHello! I'm currently making my first real Phaser game, which is about driving a car through a little town. I'm looking for a way to make it so my car sprite can only intersect with the "road" group and the "parking space" group, so that I can't randomly drive on the sidewalks. Is there any easy way to do this? I'd rather not have to create a hundred or so objects to wall off the roads. It should be noted that there is no "sidewalk" group or object, so I can't just enable collision there. Many thanks in advance.