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Showing results for tags 'phones'.
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Hi, Why parallax scroller very much brakes on the phone (samsung a3 2016), in 2 - 3 minutes after the application launch?
Hello, so as the topic title states. How too keep default touch action that phaser has in phones when using gameController.js? i want to only have control on the left and still keep that touchEvent/function default.. if this is not possible is there better ways to make on-screen controls ? All the help i can get is greatly appreciated. Thanks in advance. -Learning.
Hi there, I know I've done this before but could you try my game on your phone(s)? What I'd like to know is how well it scales and how smooth it is. Also just so you know this game is aimed at a young audience so it's relatively easy I'd like to say thank you to anyone who tests it Feedback is much appreciated but not necessary Normal Version: http://clownjuggler.clay.io/ Optimized Version: http://clownjuggleroptimized.clay.io/ List of phones tested on - Normal Version Ipod Touch 4th Gen(Safari, Chrome) - Runs WellGalaxy S3(Chrome) - Runs WellGeeksphone Keon(Firefox OS) - LaggyIpad Air(Ios 7) - Doesn't scale - PixelatediPhone 5(IOS 6) - Runs WellAlcatel One Touch Fire - LaggyList of phones tested on - Optimized Version Ipod Touch 4th Gen(Safari, Chrome) - Runs Well