vahith Posted April 28, 2015 Share Posted April 28, 2015 Hi all,here i am creating dynamic wall by selecting mouse point.when some meshes are collided with wall the collision is not working and i want to create ground once room shape is completed..so kindly suggest me how i can achieve this..here i am attaching my demo playground for referencehttp://www.babylonjs-playground.com/#1U68CD#12Thnaks Quote Link to comment Share on other sites More sharing options...
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