xerver Posted May 5, 2015 Share Posted May 5, 2015 Since I've been asked a couple times now, I figured it is a good time to announce. I am writing a book about Web Gaming and Pixi.js https://leanpub.com/webgameswithpixijs I hope to have it out this year, and hope all of you will sign up for notifications on the book's page. Thanks! -Chad olehakimov, druphoria and labrat.mobi 3 Quote Link to comment Share on other sites More sharing options...
alwayzambitious Posted May 5, 2015 Share Posted May 5, 2015 Cool, is it possible to include a bit about making web sites or motion interactive pieces adn not just games... ? Quote Link to comment Share on other sites More sharing options...
xerver Posted May 6, 2015 Author Share Posted May 6, 2015 Cool, is it possible to include a bit about making web sites or motion interactive pieces adn not just games... ? This book will definitely be focused on making games with pixi. That doesn't mean that the information won't be useful for non-game applications. Most of the book will be about pixi itself and using it, which translates just about anywhere. Depending on interest and the success of this book, I'm open to working on more content. Quote Link to comment Share on other sites More sharing options...
alwayzambitious Posted May 6, 2015 Share Posted May 6, 2015 You are a blessing. Yea im one of those developers who can't look at api automatically make some magical projects from it... Quote Link to comment Share on other sites More sharing options...
benny! Posted May 6, 2015 Share Posted May 6, 2015 Yup, I would prefer some general chapters (non-game related) about visual effects with PIXI.js, too! Especially, some hints about performance optimizations and best-practises for cross-platform/cross-browser development when using Pixi.js. Quote Link to comment Share on other sites More sharing options...
systemx17 Posted May 9, 2015 Share Posted May 9, 2015 I think if the book is about Web Gaming and Pixi.js then the non-game related information could be useful if in there but really the information required for games would most likely cover everything anyway. Readers looking for non-gaming related stuff could just extract that information while reading the book. Guides are best for specific things, but to distract from the topic will probably cause confusion for people that buy the book based on it's title and description. Quote Link to comment Share on other sites More sharing options...
milkAwhat Posted January 6, 2016 Share Posted January 6, 2016 Any date estimation on when this book will be released to the public? Quote Link to comment Share on other sites More sharing options...
xerver Posted January 6, 2016 Author Share Posted January 6, 2016 Any date estimation on when this book will be released to the public? Great question, I got way busier at work near the end of last year than I expected. I am still trying to get something out in Q1 of this year (> 50% of the book), though it may be incremental releases after that. milkAwhat 1 Quote Link to comment Share on other sites More sharing options...
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