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Game demo of my browser-based homage to Age of Empires 2


ForgeableSum
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Nope, just hit the regular link.

 

Unfocussed tabs tend to either halt operations or run very slowly, it is likely something to do with that, possibly an unrecoverable error was thrown due to timeout?

Yes, oddly I have game.stage.disableVisibilityChange set to true, but it still pauses the game when the focus of the tab is lost:

http://www.html5gamedevs.com/topic/9192-how-to-disable-phaser-from-pausing-the-game-when-it-loses-focus/

 

Not sure why this is happening. 

 

EDIT: Here's why

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