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Sprite Font


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Hello everyone, it's been a while...


I am making a game and i need to implement a font from a spritesheet, i've been thinking of parsing the word and then drawing each part of the sprite but i need to know if there is a better way to achieve it.


I am not using any framework.



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ImpactJS does fonts like that. It stores the fonts in an image sheet, but instead of having frames that are all the same size, like in a traditional spritesheet, the font image has a 1px line at the bottom of each letter to represent how much space the letter should take. the engine then uses getImageData() to look at the bottom row of the font sheet to determine which letter is which.


read more about it here: http://impactjs.com/documentation/class-reference/font

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