Jadegames Posted October 10, 2016 Share Posted October 10, 2016 Hi, just wondering what the typical length audio people use for HTML5 mobile games? I seem to be leaning towards the 90 second mark for background music, then looping the sound but obviously adding sound effects on top. I'm also experimenting with something my brother made be realise: in games like Street Fighter 2 when you got towards the end of your time limit, the music sped up to subconsciously to add tension. That's definitely something I'll have to incorporate in my games. Quote Link to comment Share on other sites More sharing options...
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