Pryme8 Posted October 29, 2016 Share Posted October 29, 2016 So I lue of this thread I thought maybe to increase performance on test runs how would one go about displaying real time fps updates with the least impact in performance. Obviousely use the getFps method I think it is go (might be wrong on its name) . But the main question is what way is going to be the best way to display it to me with the littlest impact? A separate time out or interval loop that trottles its calculation rate and outputs to to console? Quote Link to comment Share on other sites More sharing options...
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