MackeyK24 Posted December 29, 2016 Author Share Posted December 29, 2016 Yo @MrVR I updated the 'Cross-Platform - Universal Shader Support'.... NO NEED TO REMOVE PASS. WAS A SYNTAX ISSUES in the BABYLON JS IFDEF BLOCK FOR WINDOWS... Mac OS X version simply ignored the issue... But FIXED now. There is also a new AmigaShader Template based off the standard unlit texture shader. I would use that one when creating new shaders and then you can tweak the shader code like normal Once https://github.com/BabylonJS/Babylon.js/pull/1635 is ready get the latest .unitypackage (I think thats the easies way to get the latest toolkit... Just Import Package and point to your latest copy) As far as the Entities... Thats weird... Try downloading the Entities Project... Rebuild on your machine and update the BabylonExporter.Entities.dll in the Plugins Folder Hope that helps Quote Link to comment Share on other sites More sharing options...
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