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Showing results for tags 'game editor'.
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Take a look at where I'm going with this and let me what you think. It is basically a heavily modified Babylon Unity Exporter Demo Video Link U3D - BabylonJS Game Editor Toolkit Quick Intro Demo API Update Warning: I tried to make it shorter, i took a deep breath and spoke as fast I could but it still took about 1 hour and 20 minutes. But the technical folks who are up to it and want to see how to use and how i put together a Manage Scene Component API with a light weight 'Unity-Style' life cycle with native babylon scene hooks for 'start, update and destroy' stages... Then this is for you U3D - BabylonJS Scene Component API Intro Note: I found the problem at the end of the video with the getSceneMarkup function. I had to move the controller.ready() to AFTER the scene.manager has been set. But you should still where i was going with that
Hi, we are launching a new free platform that could be very interesting for casual game developers. We also offer 10.000 guaranteed players for games created and published with WiMi5 if your game meets a minimum of quality. WiMi5 is the first video game development platform that lets you create, publish and monetise custom games in HTML5 without the need for programming. What makes WiMi5 unique among platforms is its drag-and-drop game editor that lets both beginner and advanced game developers create casual games, in less time, and with no programming necessary. Via one-click publishing, developers can also share their game across multiple platforms, and across any device. Our Free-to-Play business model also offers an opportunity to monetize games by offering virtual goods and incentives. It is targeted at independent video game studios, those learning how to make casual games, and digital marketers. More info and free signup at http://www.wimi5.com Bye
Hello ! Fews days ago, I've presented you the LREditor, a Phaser Game Editor, here : http://www.html5gamedevs.com/topic/7890-lreditor-free-opensource-game-editor/ Now I want to present you the first tutorial video : https://www.youtube.com/watch?v=DsGIp_p90CE&index=2&list=PLJy6Xl1sflFqBKQ4Kun9jA24nDuugG6BE In this video, you will learn how to install LREditor and launch the example. You can try it here : http://lreditor.herokuapp.com/ And clone it from GitHub here : https://github.com/L...Riders/LREditor Or simply visit our website : http://ladybugriders.com Hope it helps. Please, give us feedback!
Hello everybody, We, LadybugRiders, are proud to present you the LREditor, a Free & OpenSource Game Editor based on Phaser! You can watch our trailer on YouTube : https://www.youtube.com/watch?v=fH3FHjw-4Ak It is an alpha version but you already can : Create entities (Sprite, Group, TileSprite, Text)Manage entities (Position, Scale, Rotation, ...)Manage Physics (with P2) (Motion state, Shapes, ...)Attach Behaviours to your entitiesImport/Export your levelsTest and Play your levels at any timeYou can try it here : http://lreditor.herokuapp.com/ And clone it from GitHub here : https://github.com/LadybugRiders/LREditor Or simply visit our website : http://ladybugriders.com We hope you'll enjoy it !