The_dude8080 Posted December 4, 2016 Share Posted December 4, 2016 Hello. I would like to simulate the trail of a rocket. Should I render a trail sprite animation every frame or use phaser particles for example? Link to comment Share on other sites More sharing options...
rgk Posted December 4, 2016 Share Posted December 4, 2016 Performance wise I am going to say the trail sprite will be better. Numerous sprites (aka a emitter) will be worse on performance. Particles can create a really nice effect and be pretty reasonable performance wise if used correctly. The_dude8080 1 Link to comment Share on other sites More sharing options...
bruno_ Posted December 4, 2016 Share Posted December 4, 2016 Particles may be worse in mobile. But you should test first, maybe your case will render just fine. The_dude8080 1 Link to comment Share on other sites More sharing options...
Fatalist Posted December 4, 2016 Share Posted December 4, 2016 Particles will be a bit more expensive, but you should only care if it's a really huge trail or lots of rockets. Otherwise just do whichever looks better. The_dude8080 1 Link to comment Share on other sites More sharing options...
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