luknei

Wrong rendering order (z-axis/index)

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Hello,
Currently I'm working on my game environment. So I found and bought low poly but quite large forest scene. Almost everything works fine except that when moving camera around some trees are rendered in wrong order. I actually don't have a clue what could be wrong. Is it a model? or maybe some properties of the mesh or whole scene is set wrong?

Adding a screenshot of the scene and the bug.

forest-z-indexes-bugs.jpg

forest-z-indexes-bugs-2.jpg

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