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blender babylon Cube looks different


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I created default Cube without material with Blender and second one with Babylonjs 

BABYLON.MeshBuilder.CreateBox('Babylon', {size: 2}, _scene)

All parameters is the same expect both have different positions, normals, indices. I assume it is because babylonjs has different axis system (left).

Example: http://www.babylonjs-playground.com/#20LHWC#0

How can I make these cubes look the same?


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