Jump to content

Uploading local files and using them in the game


Recommended Posts

You could use a file input element in HTML and get the selected file as a blob. You should be able to create a new entry in the Phaser Cache, but I suppose you would need to use some private methods and manually create a PIXI.Texture from the blob.

Link to comment
Share on other sites


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...