nicktendo Posted June 13, 2017 Share Posted June 13, 2017 I am creating a script that will move a box along the vector in front of the center of the camera: https://www.babylonjs-playground.com/#KWD0E1 Apart from the textures not loading, why does this script seem to not process the collision of the box falling onto the larger box in BJS Playground? The box upon which the smaller box falls seems to flicker, then disappear entirely after the smaller box lands. It works fine on my server. Also, is there a more elegant way to accomplish this in BJS? Quote Link to comment Share on other sites More sharing options...
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