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Multiple Screens in single game?


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Hey everyone!


We've done this simple game prototype with Pixi, in which we create a PIXI.Stage for each Frame/Screen: 

http://xicombd.github.io/split/ (Hit space to create a new Frame)


How can we do this with phaser? 


To clarify:

 - The player is shown on each screen and controlled simultaneously everywhere;

 - Each screen would have different tiled maps;

 - We need to be able to create and remove screens during the game;



Thank you!

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