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Collision Question


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since I do not want to spam the announcement thread - I started to post a new thread for this question.


I have not tried the code myself - but just browsing through the example codes I wonder what the "collides" variable should mean:




myGame.collide(car, melon, collides); 

I do not see where it is instantiated referring to the following code:




So, I assume it is undefined.


Nevertheless, so far I really like the whole syntax of phaser. Looks pretty clean and simple.




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