TomaszFurca Posted March 8, 2018 Share Posted March 8, 2018 (edited) Hi, I try to create road on ground. With stencil method in bledner after export big ground it texture is converted to 1024 px, so texture of ground is in very poor quality, so i make it in BJS using: myTexture.uScale = 10.0; myTexture.vScale = 10.0; Then i have looped texture on ground with fine quality. But this method i can't create road on ground. Some screens from bledner: Is any way to create road using this way, but in BJS? I want to put road texture on white color (preview texture). Edited March 8, 2018 by TomaszFurca Please move this topic to questions :) Quote Link to comment Share on other sites More sharing options...
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