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Is it possible to use createInstance with Physics Engines


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The PG https://playground.babylonjs.com/index.html#0LM7CJ#10 is based on the PhysicsEngine HowTo example https://playground.babylonjs.com/index.html#0LM7CJ#6 but modified to use instances. It seems to work with the gravitationalField but not applyRadialExplosionImpulse.

Is there something I've missed or is this not possible right now?




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