babbleon Posted May 8, 2018 Share Posted May 8, 2018 Hello, Here's a PG: http://www.babylonjs-playground.com/#A5R1J3 and here's what should happen: The problem is the large cylinder does not "lookAt" the smaller cylinder. The large cylinder is parented to an empty which in turn is parented to an animated mesh and I think that is where the problem is. Is this by design or am I being hard of thinking? Thank you, Quote Link to comment Share on other sites More sharing options...
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