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[solved]: What am I missing: boundingBox.centerWorld?


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Hello Babylon community,

I am trying to determine the world center of the bounding box for a arbitrary mesh. But strangely enough it returns always [0, 0, 0] although is partly shows the correct values [3, 2, 1] in the console output.

Have a look at line 40-42 at  https://playground.babylonjs.com/#77QMLS and check out the console output of the browser.

What am I missing? It must be something very simple (like a refresh call or so?)

Any help is appreciated

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  • Adrian3D changed the title to [solved]: What am I missing: boundingBox.centerWorld?

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