enriqueto Posted March 4, 2014 Share Posted March 4, 2014 Hi there, I'm working on a platform game with physics. For the HUD and the GUI I use extended groups that I add to the state. Is there a way to deactivate their interactions with the physics world? Link to comment Share on other sites More sharing options...
rich Posted March 4, 2014 Share Posted March 4, 2014 Set Sprite.body = null on anything you don't want to react. Link to comment Share on other sites More sharing options...
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