AlgoGames

HTML5 Multiplayer Games

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Guys, This is 2020 and I have been quite outdated on what all tools are being used by devs for creating multiplayer games. There is a lot of stuff available for Node.js and Socket.io but writing entire game engine is from scratch is not an ideal solution. For backend gaming services what are the best options available now if we don't want to reinvent the wheel. Is PlayerIO a good option? Other alternatives?

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On 10/11/2020 at 9:28 AM, 8Observer8 said:

You can use a free hosting like Heroku or OpenShift

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Edited by Xima

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