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Panda.js 1.4.0 released


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Release notes:





Background image/color syntax has changed a bit, and now supports also desktop.

Also background position can be defined.

pandaConfig = {    sourceFolder: 'src',    mediaFolder: 'media',    outputFile: 'game.min.js',    system: {        bgColor: '#ff0000',        bgColorMobile: '#00ff00',        bgColorRotate: '#0000ff',        bgImage: 'panda.png',        bgImageMobile: 'logo.png',        bgImageRotate: 'rotate.png',        bgPosition: 'center'    }};

Hires mode can be defined with minimum width and height:

pandaConfig = {    sourceFolder: 'src',    mediaFolder: 'media',    outputFile: 'game.min.js',    system: {        hires: true,        hiresWidth: 1024,        hiresHeight: 768    }};

Core modules can be now defined in config, it's useful if your game doesn't need ie. tween or audio module.

This will make your game size smaller.

pandaConfig = {    sourceFolder: 'src',    mediaFolder: 'media',    outputFile: 'game.min.js',    coreModules: [        'engine.loader',        'engine.timer',        'engine.system',        'engine.renderer',        'engine.sprite',        'engine.scene'    ]};

There is also two new game showcases on website:


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