arianrakibul Posted 7 hours ago Share Posted 7 hours ago Should life simulation games let players control every decision, or offer an automatic choice system? Giving players more control can make each decision meaningful, but too many repetitive choices might slow down the game. I'm helping promote a browser-based life simulator called 1 in 8 Billion. Its interface includes year-by-year life progression and an auto-choices option. 🔗 Game link: https://1-in-8-billion.com/ From a game design perspective, where would you draw the line between player control and automation? I'd be interested in hearing how other developers approach this. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.