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Found 7 results

  1. Hi there, my name is Juhani Junkala. I'm a 34 year old musician from Finland. I have over 20 years of experience as a composer and electronic music producer. I also have a master's degree as a classical composer from Sibelius Academy, Helsinki (ranked top 7th music university in the world 2016, admission rate: ~3 composers per year). I have no genre restrictions, don't be afraid to ask for obscure or experimental genres. I can do sound effects in modern and retro styles and I can handle audio middlewares like Wwise or FMOD Studio. My music has been performed by real symphony orchestras and on radio and TV as well. I'm working full time as a freelance composer and sound designer and I'm good with deadlines. I can do both licensing and buyout deals and I can help you to understand the details in the contracts. I'm also a producer in a hobbyist game development team so I understand where you are coming from. I've got lots of very happy clients from my previous game projects. Check out my game audio portfolio: Contact: juhani.junkala@musician.org Homepage, soundtracks & full portfolio: juhanijunkala.com/
  2. Soundspring Studio is currently looking for project collaborations. Contact us here or at www.soundspringstudio.com. Thanks! Listen to our samples!
  3. Hi everyone. Quick question. In HTML5 game dev, what would you say the best approach to game audio is right now? SoundJS? Audio Sprites? Something else? Sincerely, Carlos
  4. Hi there! Lawrence Steele here and I run Satsuma Audio, a provider of high quality music and sound effects for video games. I have no particular sentimental affinity for the satsuma, just thought it was a catchy name I have experience creating audio for numerous titles in a wide variety of styles. I've been into computer games and music pretty much my entire life so to combine the two to make a living is pretty damn awesome. I am extremely passionate about my work and strive to create something outstanding for every project I work on. (I'm also not good at starting sentences that don't begin with "I" ...) More about me and my work on my website http://satsu.ma, alternatively read on... One thing I love about writing music for games is you never know what style you will end up writing in next. Over the years I have composed everything from orchestral to chiptunes, gangsta beats, spooky jazz, happy puzzle themes, fast-paced bluegrass and of course... dubstep! For a wider selection of my work you can check out the audio page of my website. Or also the spiffy video showreel that should be located directly underneath this sentence. (Image links to YouTube video) I was first drawn to game audio by my love of writing music but soon discovered the wonders of sound design and now find it just as enjoyable and creatively rewarding as music composition. I've created SFX for a whole bunch of different games, most notable would be browser based MMORPG SideQuest which saw me create many hundreds of sounds for monsters, spells, skills etc. Another recent SFX project is upcoming iOS turn based strategy title WarBits for which I created a nice mix of retro interface sounds and big explosions! (WarBits trailer ) Here's the SFX showreel video... (Image links to YouTube video) When it comes to pricing I try and be as flexible and affordable as possible. My rates are 'indie-friendly' and I am always open for negotiation and willing to adjust to suit budgets of varying sizes. I always consider revenue share options and other payment methods too if the project seems like it will be fun or creatively rewarding to work on. So if you have any sound or music needs for your projects please get in touch, no job too big or small! You can reach me at: lawrence@satsu.ma @SatsumaAudio Or check out more about me and my work on my site http://satsu.ma TL;DR - I make sounds, maybe I make sounds for you?
  5. Hi everyone, 'Oh no! Another composer looking to post blindly onto a forum to advertise his services! And he only have 1 post!' ---Well yes and no. Do I make music? Yes. Do I want to help make music for your project? Yes. Will I do it because I'm desperately in need of cash and only care about turning a profit ASAP? Hell No! I'm looking to make incredible games with an awesome and fun group of dedicated game developers, not just for quick cash, but to actually make an awesome game and improve and deepen its message with music. Feel free to check out my webpage for sample audio: http://www.derekchisholm.com Or my soundcloud for the 15-track sample reel: https://soundcloud.com/derek-chisholm/sets/official-prismatic-wolf-productions-gdc-2015-showreel I had fun making these samples because every sample was to a game I loved. I want to do that for your games as well. Email me (prismaticwolfproductions@gmail.com) when you're ready to make your next game project come to life! Sincerely, -Derek Chisholm
  6. Hello, Serial Lab Studios focuses on the art of getting the right sound in the right place at the right time. Our clients consist of AAA to indie teams who develop for a variety of platforms such as console, mobile and web. We have created high quality original music and original sound effect recording/editing for over 70 game titles. We not only provide the audio assets but will work closely with your development team to ensure the audio is working in game and sounds as it should to create a polished final product. Demo site: www.seriallab.com Services: - Consult with your team to be sure we are covering all of your sound needs and once the sounds are created we will work with you to ensure the audio is implemented to fit the soundscape vision for the game. - Original interactive music in various styles to draw the player deeper into the game world you have created. - Original SFX custom recorded to fit your projects needs. Please contact us to discuss your current or future projects needs. We look forward to hearing from you. sounddesign@seriallab.com
  7. Hello Game Devs, My name is Gina Zdanowicz, owner and operator of Serial Lab Studios where I focus on the art of getting the right sound in the right place at the right time. My clients consist of AAA to indie teams who develop for a variety of platforms such as console, social and mobile and web. I have created high quality original music and original sound effect recording/editing for over 60 game titles. I not only provide the audio assets but I work closely with the development team to ensure the audio is working in game and sounds as it should to create a polished final product. Demo site: www.seriallab.com Services: - I will consult with your team to be sure we are covering all of your sound needs and once the sounds are created I will work with you to ensure the audio is implemented to fit the soundscape vision for the game. - Original immersive music in various styles to draw the player into the game world you have created and to keep them there. - Original SFX custom recorded to fit your projects needs. Please contact me to discuss your current or future projects needs. I look forward to hearing from you. sounddesign@seriallab.com - Gina Some additional clips of my work: This game was created for PC in two months time. Some of the audio is not triggering properly in the game in this video as this was a demo for GDC 12' and never fully polished. This game/interactive storybook was created for iOS. This game was created for iOS and Android. This game is still in production for Ouya and Android.