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Found 8 results

  1. An awesome series of game development tutorials. The famous Asteroids game is being recreated in Blender and WebGL, without using a single line of code! So far 7 videos are already available: Part 1: Modeling of the spaceship https://www.youtube.com/watch?v=Z-vFWHsTY0o Part 2: Creating materials for the spaceship. Outline effect https://www.youtube.com/watch?v=mwa5AHyteaE Part 3: Creating looping animated stars https://www.youtube.com/watch?v=5CklNN08V5A Part 3.5: Re-making stars animation with Verge3D Puzzles https://www.youtube.com/watch?v=XWECthVEONs Part 4: Adding keyboard controls https://www.youtube.com/watch?v=wFX6FRSyHZI Part 5: Modeling of asteroids. Materials and outlining https://www.youtube.com/watch?v=Ecgd5ZsU-N0 Part 6: Making asteroids move with Puzzles https://www.youtube.com/watch?v=3BdGNtMdGi0
  2. This interactive application was developed by a group of 3D graphics specialists from the Jet Propulsion Laboratory. Using Blender and Verge3D, the team led by Brian Kumanchik with support from Soft8Soft developers created an engaging WebGL experience to give you the opportunity to explore all the details of this mission. Enjoy Experience InSight by following this link. Click (or touch) and drag to explore this 3D visualization of the Mars InSight lander. Use the control panel on the left to learn about the lander’s components.
  3. soft8soft

    WebGL: cloud-based or self-hosted?

    WebGL is all about online. It seems quite natural that some tools for creating 3D Web content are offered as web services. But is it safe to rely on them? https://www.soft8soft.com/webgl-cloud-based-or-self-hosted/
  4. mikhluz

    VERGE3D 2.5 FOR BLENDER RELEASED

    We are glad to present a new release of Verge3D – the Blender version comes first this time. We included several significant improvements in this release, such as basic support for Cycles nodes, puzzles for dragging objects with the mouse or gestures and puzzles for limiting object movement, support for anisotropic filtering for textures, Unicode characters and new settings for constraints. We have also created a new application to demo all these features. In this release: • Support for Cycles renders, including physically-based lighting model and the Principled BSDF node! • New Puzzles for positioning, rotating and zooming objects by using the mouse or touch screen. This tool has unlimited possibilities whether it's controlling the a complex equipment or the simple arrangement of the furniture in your apartment. • Support for international and special characters for the names of objects, animations, files and projects. • Textures now look much better due to anisotropic filtering feature. • Ability to control constraints, procedural animations, sounds and many other features in the Puzzles editor. • Various UI/UX improvements in App Manager. Remember the NASA Curiosity application? Now you can create the same app without a line of code using only visual logic blocks, look at our new example. Link to the Industrial Robot demo Link to the Full Article
  5. mikhluz

    Farmer's Journey

    This is a simple runner (walker exactly:) ) made with Verge3D engine and runs directly in the browser. All was modelled in Blender, even texturing in 90% made in Blender: I just set up shaders and light and baked it to texture. In my pipeline I've also used 3ds Max, Krita, Webflow, Gimp and Audacity. The game was made without coding in two weeks by only one artist. Character and most of the assets based on concepts of Vihn Nguyen . Thanks to Forget the Whale for the soundtrack. Link to the game: DIRECT LINK You can also download all source files with mesh, textures and sounds HERE Some art related to the game can be found here on my ARTSTATION PAGE
  6. mikhluz

    VERGE3D 2.3 FOR 3DS MAX RELEASED

    It’s been almost a month since the previous release and here we are again with an incredible amount of new functionality and the most advanced demo we ever made with Verge3D. In this version you’ll find: HTML puzzles for mixing web page elements and 3D objects without coding, basic support for V-Ray materials, the highly efficient LZMA compression for glTF assets that saves 6x of average file size, several new Puzzles and support for 3ds Max 2019. Link to the Full Article!
  7. mikhluz

    Verge3D for 3ds Max RELEASE!

    We are excited to announce that Verge3D, the complete, artist-friendly suite for creating interactive 3D web experiences, is now available for Autodesk 3ds Max users! Read the full article here!
  8. mikhluz

    From 3ds Max to Webgl

    We will soon release a new product called Verge3D for Autodesk 3ds Max. Support for both Blender and 3ds Max can significantly expand the audience of 3D Web. Both versions will be compatible with each other so that you can use assets from different packages in one application. Follow the news, the release is expected very soon! Video Teaser