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  1. Hi, I'm Lewis, a freelance pixel artist looking to work on your great project. I've worked on a wide variety of projects boasting pixel art styles, but also projects involving clean vector art and all including smooth animation. My skills are: Pixel art Vector art Animation GMS 2.3 platformer programming (2D) Video editing Projects I've worked on/am involved with include: Kyle & Lucy animating and creating environment art, Sonic Studio (a fan game made in GM), Sonic 2 HD (fan game) creating enemies and environment art,
  2. Hi. I glad to introduce you a new game that was created by our team - it's called Arcade Race and it's a simple racing game where you need to go from checkpoint to checkpoint trying to do it in short time. It's a 3d game but made in old pixel game style like Interstate76 or first Carmagedon . Please don't judge it seriously it's just a fan art inspired by old games. It works directly in browser and mobile devices with friendly controlls. Enjoy. It was made using Verge3D engine in Blender with help of Inkscape and Gimp. Here's a link to the game And some screensh
  3. Hello, my name is Alejandro. I'm an indie developer, I work also as freelancer. My portfolio is http://www.noisechip.com/, my rate is 10-15$ hour. Here are some examples of my work: You can also reach me by mail noisechipfreelancer@gmail.com and discord noisechip#8773. Thanks.
  4. Hi, If you need to outsource a good Pixel Artist, please feel free to contact me anytime. I can do all kinds of Pixel Art. You can see my Portfolio at this link below. https://sites.google.com/view/pixeljay/pixel-art Please email me for a faster transaction: pixeljay10@gmail.com Lets do it according to your budget. Thanks
  5. Title: Project swordsman (will be changed later) What I need: I need someone who can create game music, and someone who can help with pixel art, because my pixel art skills are kind of weak and i need help. Also if anyone is familiar with the engine Construct 3/2 then i could definitely use your help. I could even use a person to just bounce ideas off of and help me plan. My plan: So right now I dont have money to spend on game engines, so i have to settle for the free edition of construct 3, which has a limit of 50 events (kind of like the programming language of the engine) so I'm
  6. Hi, its my firsh HTML5 game, I made it after playing PIxel Dungeon : ) For UI i used react.js. Gameplay part is canvas+js. No any other frameworks. Maybe for next my game ill take phaser. : ) Features: 8 bosses about 25 enemies items with random generated properties random generated levels You can play it here: https://pixel-cave.com About any bugs you can report me in game menu. : ) I've fixed some bugs, reported via these menu already.
  7. https://www.zen-games.com/ (former mini.ninja) * Add Card.Ninja (MTG card tester) * Update Ubik 2D (fullscreen viewport) * Update Stones in Clouds Game (spells) * Update the blog * Update android application
  8. Hello! I'm writing a pixelArt game. 1) I'd like to use procedural image generation, i e using functions to create and modify images pixel by pixel on fly. Some examples: modifying images to create dynamic shadows on an object itself, grass reacting to player movement, characters calculated/ animated in vector, but then pixel clothes grows on the vector sceleton and displayed. My Question is: Can Pixi do pixel manipulation? Is there smth I should know about it? Is Pixi - the best choice for such a task? Is it even gives any advantages, compared to HTML Canvas pixel manipulation, e g d
  9. Hello everyone... I am looking to find some paid work to help continue my current development and do more of the things that I enjoy, such as spriting and developing games. Lately, I lean towards working on platformers or top-down works over isometric and prefer character sprites over tiles and backgrounds, though I am capable of creating all of these elements. I am capable of creating a true variety of styles, most of the samples I will share here with you are varying in style, I do not currently have a clean portfolio website as I am having troubles with my finances right now and m
  10. Hello everyone, I hope you like isometric pixelart games, because this is one of them,. I grow up in the early 00' "playing" habbo hotel, and I really enjoyed the art behind this "social network" (yes, it is), so I decide on 2014 to create my own game, but I had several medical issues between 2014 and 2017. So at the beginning of the year I started the project again,with pixi.js... and that's it. I want to make a MMORPG. I played runescape a lot, years ago, but I want to create a original content, with not much influence from current mmorpg's, and I accept all kind of help and ideas.
  11. Hi, i present you my new game, created to Cyberpunk Game jam with construct 2. Cyberpunk Night Club is a management/simulation game with a little story, you have to play with the mouse, club evolve by buying equipment, make money and fight the enemies. It's Html5 game, playable in browser in itch.io : https://arludus.itch.io/cyberpunk-night-club https://www.youtube.com/watch?v=AwDFWMF48D0
  12. Hi all, I am a french full-stack developper and I am looking for a Graphic designer to make the game-ui design & pixel art for a project of mobile and desktop game on Kitesurf. Here is what I would like to propose in the game: -Challenges -Race -Classements -FreeStyle -Shop -Multi-player ... The base of the game is already in place but here I will need help on the graphics and character animation. I would like to do a little old-school project in pixel art in top view. Voila, if the project interests you, mp me here is some game ui that I find nice ->
  13. I've been struggling to find a bit of paid work lately, so I have been working on a set of assets that I intend on packing up into an asset pack, the character is in the style of a project that I am currently working on in Phaser 3 titled: "Karzak The Slayer" where you play as a barbarian that has had his victory feast stolen by some mischievous goblins. The tile are nothing alike that project's tiles but any way, I was hoping to supplement the income I have from the days or work I find labouring here and there or odd contracts and this was the best way I could come up with. I started the
  14. Hey Guys, I am doing mostly game assets, but I am tinkering around on my own game for a long time now. I am still uncertain about the graphics style and would like to have some feedback on this one (image). All thoughts are appreciated. - I am using phaserJS. It's a kind of exploration, Metroidvania stylish. But at the very early stage of implementation still. note: this screen is not entirely tilebased and was edited. ~ sam
  15. https://kronbits.itch.io/pic2tile Convert images into Hama Beads or Lego blocks style using 16x16 tiles. More tiles and sizes in coming updates. For more info about next updates or if you want to request possible features give me a touch on twitter via @DavitMasia Here are some other examples made by other user on twitter called Rumblecade. He exported the image and set the background/shadows. Loved the composition so i'm trying to replicate it in the app so users will set the background color , shadow or whatever and export like this ones with 0 manual work.
  16. Hi! I did a Game Jam recently, our group used the p5 library because someone suggested it to us, and indeed it helped us develop an ok prototype in a short amount of time. The game wasn't perfect at all of course, because 48 hours is still really short, but one of the main flaws that bothered me was the graphic integration; our graphistes liked working with pixel art, and we used a tileset to create the background map, which didn't tile right, with grey line appearing between tiles; on top of that, the other sprites didn't look nice at high resolution either, because of linear filt
  17. Hello everyone, I present you my first game, available for free on Itch.io It's a pretty simple pixel-art platform game, you have to jump from ruin to ruin without falling, the platforms are randomly created as you go so the level is infinite the goal being to make the best score possible to unlock more levels. Each level will have its particularities, some with boss. The game is available on Itch.io : https://arludus.itch.io/the-last-ruin
  18. Hello All, I posted about this a while back and it's now finished and released! CryPixels Procedural Pixel Art Generator Has a demo version available on Windows and Mac. The software is 100% written in HTML5/JavaScript and packaged using nw.js. Full details of the software can be found here: https://crysoftware.itch.io/crypixels Feel free to request additional features, product is in active development. Regards, TomC.
  19. Hi! I'm releasing my new game, called Lost in Jungle! How many days can you survive in a misty jungle full of monsters? Play this turn-based game and find out in your desktop or mobile! Play it for free at: http://www.minzaogames.com
  20. Hi, I'm open for new projects vanillapatchuli@gmail.com My gallery: https://www.artstation.com/kozhko
  21. Happy Culinary is a simulation pixel-art game developed by www.LittleGiantWorld.com. This game sponsored by spilgames. Feel free to contact us if you want to licensing our games, we're specialize in simulation and pixel-art game. Play Happy Culinary game here: http://www.littlegiantworld.com/games/happy-culinary/play.php or here https://goo.gl/w6CUii
  22. Hi, We are LittelGiantWorld.com an Indie game developer from Indonesia. We offer our services making HTML5, WebGL, or mobile game. We are specialized in making simulation/ tycoon, idle/ tap, and strategy game with a pixelart style. Feel free to contact and discuss with us if you interested with our services. Thank you guys. www.LittleGiantWorld.com
  23. A while back I started working on a project called "Geography of Robots," which started as a side-scrolling action game and has kind of morphed into an experimental collection of vignettes. My work on the project has been very touch and go, but I spent the past few weeks dumping a lot of love into this latest module, "Swampstar." It's a short, quiet meditation, almost like a little diorama. I built it with Phaser and thought I'd share: https://darinacosta.itch.io/swampstar Thanks.
  24. Welcome to firefighter "Krause"! It's a simple Jump’n’Run with currently 3 easy levels. You can play it with your keyboard or on your mobile with touch/gyro. The game is decided for my 5 years old daughter, because she is really a big fan of the firefighters. "Krause" is the name of a firefighter of her first children's book of the fire-department. On the other side I'm a big fan of "Nikki & the robots" and this brought up the idea for this game. If you want, you can see this like a small tribute to Nikki. Play Firefighter "Krause" Here some infos: Frameworks: th
  25. Hi there, I don't know if someone of you know this guy (Pedro Medeiro): https://www.patreon.com/saint11 He's creating very nice tutorials how to draw and animate pixel related graphics stuff. Amazing stuff inside! Regards, Christian
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