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Showing results for tags '2d assets'.
Hi everyone, I'm a pixel artist who works for a small video game company, i love making video games assets, mainly spritesheets and tilesets. I'm open for commissioned pixel art work till the end of September. You can have a glimpse on some of my work in the attached files below You can reach me via email: firstname.lastname@example.org or by letting me a message on my store on CM: Creative market: https://creativemarket.com/Fassous See ya fellow gamemakers 📷
Hello gamers and game developers, my name is Remos and I specialize in creating game sprites. I can create animated characters, props, tiles, buildings, etc. Notes - I don't work for free or royalties/shares. - I don't work with Pixel-Art Contact E-mail: valarinPath@gmail.com Portfolio: https://remusprites.carbonmade.com/ Twitter: https://twitter.com/RemosTurcuman I am here offering my services to anyone interested, here are some samples of my work :
Hi everyone I'm currently running my own asset website where I post all my own work for developers such as yourselves to use in their games. The site's been going for over 18 months now and I've accumulated a good collection of assets already. The idea of the site is to produce useful assets at affordable prices. The site isn't just another asset store, it's kind of a personal thing and all the assets their are my own with the intention of maintaining a kind of continuity of style across all the assets I produce, although they have changed slightly over time as I've settled into a style
You may already be aware, that I'm setting up a site offering free and low priced 2d assets, I'm working hard to produce as many as I can. Whenever I create an asset I always offer the asset in various styles and views. If we were talking about an animated fish, Of which there are a few on the site already, I would offer the fish laid out on a spritesheet and I would offer individual frames and I would also offer inverted versions of the animation in both the spritesheet and individual frames. As you might have guessed this is a mountain of work, and takes more time than designing and dra