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  1. Hi everyone! Before anything I wasn't sure if this was the correct place to post this, please moderators move it as you consider if this should go to some other place like Projects and Demos. https://github.com/damian-pastorini/dwdgame Also, please consider that this is my first implementation ever! I've never used neither Node.js, even less Parcel, Colyseus or Phaser, my world before this first incursion in game development was all about PHP and Magento, so that should give you an idea from where I'm coming. This quite awful but working example took me 75hs, incl
  2. I have finally launched my game Bullet Hell Reversal! It is launched at itch.io and I have spent countless of sleepless nights developing game and would mean a lot to me if you could give the game a try and rate it if you found it fun! Some small update logs are on the page if you are interested Thanks! Play the game HERE!
  3. Hi, I have a 200 * 200 painting. I want to enlarge this picture (eg 1200 * 700). of course by preserving the image quality. I learned that the way to do this is interpolation. I use the OpenCV.js library to interpolate. However, both my mathematical operations and openCV processes take a long time. Average 70 ms. I have to reduce this to 30-40 ms. I will try to do my mathematical operations on the GPU using GPU.js. But I don't have much experience dealing with pictures. Does anyone have any idea how to speed up interpolation for this, of course, how to get a better view?
  4. Hi, My name is Nikky. I'm a 31 year old 2D graphic designer (vector) with years of experience, available full time for freelance work. I also had experience on making my own games for 2 years. I can do characters, items, animations, backgrounds, re-skinning, UI design, game cover, icons, logos, and any other kind of 2D art assets. My rate at the moment is $14 per hour, I can also work with a fixed price (with an asset list and a request art style). Well, I usually make deal on a fixed price after estimating the cost to the clients. Or maybe if you have some kind of budget for the art work, we
  5. Hi, I made a 2D shooter game. I will improve it in time and your suggestions are very welcome. Play: https://evrenselkisilik.itch.io/vegetables
  6. Check out BlockTanks, a simple yet addicting MMO Tank Game made with nodeJS and Websockets. In BlockTanks, you move a tank and shoot players on the opposite team, getting as many kills as you can. No need to create an account, just type in a name and play! The game's features include: Real time player combat A maze-like map that two teams of tanks can navigate through Four types of power-ups Chat features Tank Skins I made a post about this game a few weeks back, and I have been working on the game since. Here are the new features: By popular r
  7. We are a duo, i'm the programmer and my associate is in charge of marketing, communication and management. We are about to launch Astrogon, an arcade platformer mobile game. We wanted it to be intuitive and easy to learn but really challenging at the same time. You need to avoid the opposite color, unless you are purple (Purple is like Mario's star). green power-ups give you an extra jump. If you are purple you have an extra jump just by touching a wall and gravity changes. The main plus of this game is the community levels. I made an in game level editor, and users will share t
  8. Hi, artist available for hire Check out https://mintportal.io/artwork for more examples Email: nick@kriptomat.io Here is some example work
  9. Kaetram Kaetram is an open-source game-engine created to aid those interested in entering the game development realm. The codebase is simple, clean, and intuitive. This project is intended to be used as a learning tool. The original idea is based on Little Workshop's demo game – BrowserQuest (BQ). This game uses original BQ assets as well as custom-made ones. The entire code-base has been written from scratch, using more modern approaches. GitHub Repo – https://github.com/Veradictus/Kaetram-Open Live Version – https://kaetram.com Join us on Discord – https://discord.gg/MmbG
  10. Tiles in Between is a 2D puzzle platformer where you have to rearrange the tiles and make a path to the princess. The game is made in Unity for WebGL, and currently is posted on Kongregate. Play it here: https://www.kongregate.com/games/soetsutakiwasa/tiles-in-between
  11. Hello gamers and game developers, my name is Remos and I specialize in creating game sprites. I can create animated characters, props, tiles, buildings, etc. Notes - I don't work for free or royalties/shares. - I don't work with Pixel-Art Contact E-mail: valarinPath@gmail.com Portfolio: https://remusprites.carbonmade.com/ Twitter: https://twitter.com/RemosTurcuman I am here offering my services to anyone interested, here are some samples of my work :
  12. Hello,I'm Fabian Parente, an itinerant illustrator.I offer solutions in character design, background design, Concept Art and illustration.I would love to work with you on your project. Please take a look at my portfolio for examples of my work:https://fobosart.weebly.com/If you have any queries, feel free to contact me at: parente.fg@gmail.comThank you!Yours sincerely,Fabian
  13. Hey! I'm Hanna, freelance 2d game artist, creating cool assets, illustrations and UI. I'm currently finalizing work for a game and will be soon available for new commissions. Check out my (quite unique) portfolio-website: habela.github.io Tell me about your project, ask for a quote, let me know about your budget or just say hi - haniahabela@gmail.com some of my work:
  14. Hello! So I'm working on this game on my spare time. I'm trying to merge alot of what I think resembles a good game with some(alot?) own ideas. You might find it close looking like Tibia. Features Spells Quite unique spell system (in my opinion). You craft spells, so the same spell can have different abilities or have different cast styles. Here's an example of magic wall and poison cloud: https://i.gyazo.com/fcd7ed547a9116c2b0d1c359c2b9381f.mp4 Here's another example, but from your spellbook. In the spellbook you have all your spells that you know. Th
  15. Introduction: Hi everyone I'm 3D Modeling, rigging and animation artist with 5 years experience game industry(Mobile, PC). If you are looking for 3D artist or animator for your project. Please contact me and i would make your project to the next level. Service features: Character designs 3D modeling, texturing 3D rigging and animation My porfolio: https://www.behance.net/Des3DTeam Contact us: Email: des3dteamw@gmail.com Discord: Des3dteam#1619 Skype: Des3D Some of our works:
  16. StarMines is a space shooter inspired by old classics like Asteroids and Omega Race. You are the spaceship pilot in search of magical Bonusoids which can only be found in the endless starmine fields full of dangers. The more Bonusoids you catch, the better their magical forces make your ship. The game should be playable on mobile with touch controls and desktop with keyboard or mouse. I have even tested it with an LG OLED TV, it works 🙂 On touch devices, there are different options for touch controls which you can choose from the top-right pause menu. The game URL: https://
  17. Hi everyone, I have a picture that I draw pixel by pixel on the canvas. Size of the image: 512 * 256. When I make this picture 1536 * 768, the image looks very bad. I think I can use interpolation to fix this. But I couldn't find a good javascript library. It didn't work in the libraries I found. Is there anyone who can help me with this?
  18. Animation Feast is all about giving the most excellent 2D animation services in the shortest amount of time and at the most economical prices. With a team of top-industry designers, illustrators, developers, and strategists, we turn all your problems into solutions. Our Services Include: Whiteboard Animation 2d Animation Motion Graphics Animated Logo Explainer Video
  19. 3D perspective is perfectly possible in the plain 2D canvas of HTML5/JavaScript without the overhead of any frameworks or libraries. As an example I have recently created a small game in response to a GameDev challenge relating to DOOM. I was troubled by a bug in my display when the player moved close to walls. I sat down and made some diagrams to help me get my thinking straight and then I was able to solve the bug. I thought others might find my diagrams useful so I am adding them here. My aim is to demonstrate that 3D perspective is perfectly possible in the plain 2
  20. Hi, I've 2D vertices array and bones. Can you please suggest algorithm for construction of per bone weights for vertices. Currently I'm assigning weights by dividing 1 to bones distance from vertex, not sure how correct this is. Thanks.
  21. Navigate this super tiny player through over 60+ levels. You might need a magnifying glass to see it! Find the key and open the dungeon doors to go to the next area, but watch out! You'll need to dodge enemies, arrows, spikes, and other dangerous obstacles that might stand in your way. Super TIny Dungeon Hero is made with HTML5 through Construct 3. It has a native wrapper around it and is available on GooglePlay and the AppStore: https://play.google.com/store/apps/details?id=com.lumicreative.supertinydungeonhero https://apps.apple.com/us/app/super-tiny-dungeon-hero/id1434990844?
  22. Hello, I'm looking to buy html5 games that fit to my website. Any html5 2D / 3D games. The games need to be addictive. I will buy non-exclusive or/and exclusive licenses only. Please pm with your games catalogue and your prices. No need to reply below, i will check all messages, don't worry. Thank you. P.S 1: License document and invoice required. P.S 2: Share your games only. Messages from users with games that belong to other developers will ignored.
  23. Dear game creators and indie developers, At Super Game Asset we have create a new type of prototype game map, now everyone can try their game designs or game engine with high quality prototype game map with lesser time and effort. The Prototype beginner village map can be used to demonstrate game engine, test game design, pitch a game idea, and appear absolutely beautiful. Prototype Beginner Village Map details • Isometric game maps in 5K resolution details • Full PSD file layer provided, allow designer to edit and reshape the map • Contains all buildings, trees, environment props
  24. Hello Everybody, My name is Heru and currently available for your project as an artist. You can view my portfolio at: https://www.behance.net/herupurwanda For more information about rates and any question, please send me an email to: heru.purwanda[at]gmail[dot]com. Thank you very much for your time Some samples: Thanks you
  25. Hello everyone. I'm working on very simple 2D shooter, and I need your feedback https://www.crazygames.com/game/180-seconds Written from scratch in TypeScript and HTML5 Canvas API. What do you think about it? Thank you 😃
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