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Found 3 results

  1. Hello everyone! Nice to make your acquaintance. It’s been awhile since I’ve been active on here, and I’d like to change that. So let’s start a conversation. Whatcha working on? You a team? Solo developer? Let’s chat! I’d love to hear from you.
  2. Hello, guys, I am trying since days to find an easy working solution for my game project. I want to add a simple dialogue system, similar to this of Pokémon, with just a dialogue box and some text appearing in it. Unfortunately, there is no tutorial which could explain or help me out with this, or I am not able to find one I got a .json file with all the dialogues (attached) and I want to call them into my actual state. For entering the dialogue I have already this, but the text wouldn't be displayed update: function(){ game.physics.arcade.collide(monk, buil
  3. I am testing gameplay mechanics with Phaser and I am trying to have one character communicate a simple message to another when they are facing each other. Is there a way I can mimick this dialogue box using Phaser? So basically, when one sprite collides with another, I want to show this box with a message in it possible give the user input choices. Ex: "What is your name?" User choices would be: "x", "y", "z" and an "Answer" button.
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