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Hi, wanted to discuss behaviour of animation stop and onAnimationEnd callback. Right now it is called on 2 scenarios if your animation played through or you stoped animation. Should we have some boolean that indicated if onAnimationEnd should be called if animation is stopped? Or everyone is ok that callback is triggered always? Had some weird issues till found that out
So after reading the success stories from many guys here, i want to start creating and selling html5 games. But i don't have much interest in puzzle, casual game, i love RPG genre. I want to create some very simple RPG game, but i'm not sure publisher will want to buy it? Because RPG should require continuing long time gameplay unlike casual game (which you can play and stop, and replay anytime). And it relied on web browser's cache to save the game, that said if someone have the habit of clearing web cache, they can't continue the game. I'm very new to this and really want to hear from you guys, if there's no choice, i guess i will back to puzzle, casual game. Sorry if i mistyped something. Cheers.