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Found 5 results

  1. I was wondering how those are made? The attacks detection. Hitboxes on stickmen arms and legs etc?
  2. This years election is all getting a bit personal. Choose who you support and fight your way to the Whitehouse in this old school style 2D fighter. Play on itch.io : https://nvuk.itch.io/debate Or Newgrounds: http://www.newgrounds.com/portal/view/683588
  3. Hi guys, I'm really new to Phaser and programing in general so I'm getting stuck really often with my first game. What I'm trying to do is some sort of a two players fighting game (this is a game for gamepads and keyboards, no mobile here). I kinda have the basics going, I mean, my characters move! But i have a list of things to do that keeps growing! Here I have my first two problems for you, kind people: Problem number 1: The thing I'm trying to do is to have my character perform a special move with a combination of buttons. I'm guessing there should be a timer involved somehow. The id
  4. Hi, good people! I encountered a new problem while coding my first game. First, let me explain what I have so far. It's a fighting game. I have my two characters on screen: player1 and player2. They move alright. They both have some movements in common (like moving around, jumping and ducking) and some movements of their own (a combination of keys will trigger a special move of some sort). Among other things, I have this in my code: var player; var player1; In function create() : player = game.add.sprite(18, 200, 'ciro'); player2 = game.add.sprite(618, 200, 'damian'); Finally, in func
  5. Amir

    Nodekick

    Built a 2d, multiplayer fighting game. It's being hosted on a small server, but should still be playable. Would love your thoughts. It's open source, so you should be able to learn something from it too. Primary: http://nodekick.jit.su Mirror: http://node-kick.herokuapp.com
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