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Showing results for tags 'game publishing'.
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Many indie developers struggle with launching mobile games quickly. Building a Unity game from scratch often takes 3–6 months due to: • UI setup • Monetization integration • Store compliance • Optimization issues Recently I explored ready-to-publish Unity game templates and found that production-ready source codes can significantly reduce development time. These projects usually include: - Clean C# scripts - AdMob integration - Android App Bundle support - Easy reskin structure For developers looking to speed up publishing, curated Unity templates can be a practical option. If anyone here has experience using ready Unity projects, would love to hear your thoughts.
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- game source code
- unity 3d
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We want to bring in html5 games with new look by making 3d games. Dumadu has developed more than 100 casual games for mobiles using Unity and these are 3d games. Our team is recreating these successful games and adding new games every week. In a couple of months we are going to produce 100 html5 3d games. Anyone is interested in partnering for publishing or acquiring games or licenses, get in touch with me at arif@dumadu.com
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Hey, i would like some advance members to share their experience on publishing a new game to itch , also if a game is published to Itch, Newgrounds & Kongregate -can it be considered for any type of licensing Thanks
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- game publishing
- itch
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