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Found 5 results

  1. I’ve refreshed an old game I originally developed with Godot 3.5 and completely rebuilt it using Godot 4.5. The new version comes with smooth animated buttons, improved visuals, and plenty of bug fixes for a cleaner, more enjoyable experience. If you’re a fan of classic Minesweeper, you might really enjoy this one. Thanks to a plugin, I also managed to shrink the web build size from 40MB down to around 10MB, making it much faster to load and play. For testing and feedback, I’ve uploaded the game to the GameMonetize platform. If you’re curious, you can find the game link below and give it a try https://gamemonetize.com/minesweeper-find-bombs-game
  2. Hi, I've made Android version of my game and added to Google Play. Google Play: https://play.google.com/store/apps/details?id=com.oguzhaneroglu.vegetables HTML5: https://evrenselkisilik.itch.io/vegetables
  3. https://www.kongregate.com/games/BBStudios/asteroid-speedway Guide your ship safely into an asteroid storm. Use all the tools at your disposal as you swerve, dip and veer your way through. As you guide your way deeper into the asteroid storm collect gold left from the wreckage of ships that failed to navigate the storm. Upgrade your ship with three levels of shields, one set of lasers Remade this game using Godot engine in about a day original art was done via Inkscape
  4. What is the difference between canvas and screen coordinates? I notice that in some frameworks it is very important.
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